Sep 29, 2005

Three Droplets

Watering my plants at work left three perfect droplets on the waxy leaf of this baby cherry tree. I was insanely busy, but sometimes you just have to stop, take a moment, and appreciate the beauty around you.

nature, macro, cherry, art, hires, stock photography, CC-BY-SA nature, macro, cherry, art, hires, stock photography, 
CC-BY-SA nature, macro, cherry, art, hires, stock photography, 
CC-BY-SA nature, macro, cherry, art, hires, stock photography, 
CC-BY-SA

This little trio sat atop the leaf until they evaporated, being perfect photography subjects as I snapped away. I was even able to get the Empire State building in the background of the last shot.

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.

The Image to ASCII Converter

As a user of BBSes back in the pre-internet days, I have a special appreciation for ASCII art. Back then, image files were a download you needed to wait hours for (uncompressed bitmaps being prevalent) and then open in a viewer program, either in dos or windows 3.1 if you were lucky.

Instead, images were cleverly crafted from letters, numbers and symbols, squeezing some semblance of UI and page design out of the text only format of most BBSes.

Now, most ASCII art is relegated to .nfo files provided by warez distribution groups. Amazingly, the artform continues to advance - I've seen some of the most impossibly intricate designs weaved around text in those files, despite the crude nature of using other text as images.

A few days ago I added the Image To ASCII HTML Converter to my del.icio.us bookmarks (which you can subscribe to a feed of if so inclined). Today I finally got a chance to run an image through it that's well suited to the artform. Without further ado, I give you the "ASCII snakey worm thing!"

......................................................
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...........................            ...............
.......................  :C@@@@@@@@@@@O:   ...........
....................  c8@@@@@@@@@@@@@@@@@@C  .........
..................  c@@@@@@@8o:..c8@@@@@@@@@O. .......
.................  O@@@@@@O :8. C@:o@@@@@@@@@8. ......
................ .8@@@@@@8 c@O  .@o:@@@@@@@@@@O  .....
...............  C@@@@@@@8 .@O  .8.c@@@@@@@@@@@. .....
..............  :@@@@@@@@@O  o:   :@@@@@@@@@@@@: .....
..............  o@@@@@@@@@@@8o::o8@@@@@@@@@@@@@. .....
..............  O@@@@@@@@@@@@@@@@@@@@@@@@@@@@@C ......
..............  8@@@@@@@@@@@@@@@@@@8O8@@@@@@@O  ......
..............  O@@@@@O8@@@@@@@@@@o8@8@@@@@@o  .......
..............  O@@@@:    o@@@@@@@@@@@@@@8c  .........
..............  C@@@@8C.     ::cccoocc.   ............
.............   C@@@@@@@@8O:         .................
............   c@@@@@@@@@@@8  ........................
........    .C@@@@@@@@@@@@@@o ........................
.......  C@@@@@@@@@@@@@@@@@@c ........................
......  O@@@@@@@@@@@@@@@@@@8  ........................
.....  c@@@@@@@@@@@@@@@@@@@. .........................
.....  O@@@@@@@@@@@@@@@@@O   .........................
.....  8@@@@@@@@@@@@@@@@c   ..........................
....  :@@@@@@@@@@@@@@@@:   ...........................
..... :@@@@@@@@@@@@@@8.              .................
..... .@@@@@@@@@@@@@c     ......        ..............
..... .8@@@@@@@@@@c  :O@@@@@@@@@@@@@Oc    ............
.....  O@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@O   ...........
.....  :@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@8  ...........
......  o@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@.  ..........
.......  :@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@c  ...........
.........  :O@@@@@@@@@@@@@@@@@@@@@@@@8c    ...........
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Sep 28, 2005

Is Capsaicin the Next Ecstasy?

Capsaicin, the "active ingredient," to so speak, of Cayenne Peppers is powerful stuff. Eating it can cause you to break out in a sweat, screaming "whooo!" while your eyes water. Turned into a spray as mace, it can bring you to your knees. Formulated as a nasal spray it can... Clear your sinuses?

Amazingly, the answer seems to be yes. Capsaicin nasal sprays are said to be Drano of the nose, fixing sinus problems that were incurable with conventional medicine. I actually recommended them to my mother after she lost her sense of smell last year following repeated sinus infections.

Here's where the twist comes in.

As you might expect, blowing capsaicin up your nose f-ing KILLS. Anyone who loves spicy food knows breathing out through your nose while eating something really hot is a bad idea, and that's just a whiff of the stuff.

My good friend Sandra tells the story of trying Sinus Buster after getting some from its creator, Wanye Perry on her myspace blog. It's no big surprise that it hurt. The surprise is that she went back for another hit, and couldn't quite explain why.

She's not alone. Lots of people have commented that Capsaicin not only cleared up their sinuses and relieved sinus headaches, but also gave them a feeling of focus and wellbeing.

OnlyPunjab explains that the rush is due to the natural flood of endorphins triggered by the pepper spray, likening the feeling to that experienced by those who have gotten multiple tattoos or piercings, or long distance runners.

Capsaicin nasal spray is like an instant runners high that just happens to clear the sinuses.

Add to that the fact that endorphins are natural performance enhancers, and it's easy to see why athletes are using sinusbuster or another similar product before every workout. Skeptics will note here that firing burning pepper spray up your nose repeatedly sounds like a pretty classically bad idea. It turns out that for all the pain capsaicin causes, it produces almost 0 irritation to the skin or membranes it is applied to. All that pain is caused by a chemical reaction, and capsaicin is even marketed as a topical pain relief ointment under the brand Capzasin-HP.

It doesn't take long for word of a safe, natural high to spread, and you can bet bottles of this stuff will migrate from the locker room to the club pretty quickly.

I wonder how long it will be before we see batches of people outside the clubs in NYC going *sniff/snort* "Aughhhh ohhhh yeah!" and then shaking their heads and pumping their fists in the air, conquering the pain and then enjoying the immediate rush.

Sep 25, 2005

Moonlit Clouds

moon, clouds, moony, mooney, werewolf, hires, stock photography, 
CC-BY-SA moon, clouds, moony, mooney, werewolf, hires, stock photography, 
CC-BY-SA Our first night in North Carolina was amazingly beautiful. The harvest moon was bright in the sky, illuminating everything in the eerie white glow that defines edges but fails to give you details or any depth to the world around you. The effect was much like looking at a frozen daytime, and I couldn't resist snapping some shots.

The way the clouds are rimmed with light here, masking the full moon, makes me think of classic old werewolf movies. I threw a lot of shots away, but these really captured the amazing brilliance of the moon that night. It was like a sun on a black sky.

There's lots more photos from North Carolina in the album

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.

Sep 14, 2005

Sweet Fashions

Dylan's Candy Bar is a crazy candy store on 60th and 3rd in New York City. The store is as much about the experience of shopping and the childlike wonder of being surrounded by more candy than you could ever eat than the actual treats themselves. The posh location and expansive corner windows allow them to do a booming business and have inspired impressive works of sweet window art.

Since the "Dylan" of Dylan's Candy Bar is Dylan Lauren, Ralph Lauren's Daughter, it was only fitting that Fashion Week in NYC would bring some candied costumes, and sure enough, we caught the artist at work this past weekend.

The creations were amazing, covering a wide range of Haute Couture looks and even incorporating an actual Ralph Lauren design among them. Take a closer look at the pictures here. Everything, and I mean everything down to the hair on the mannequins heads, is made from candy.

Sweet.

Sep 09, 2005

Open Source Games Roundup 2005

Whew - so it's been over a year and a half since I last looked at open source games at glitchnyc.com and the landscape looks quite different than it did in early 2004.

In January 2004, I was wowed by:

February 2004 brought:

I would have liked to continue doing monthly spots on great open source games but the truth is that I've been too busy to play many games at all aside from killing time with my GBA on the subway.

One of the difficulties in writing this article is that there is no real resource for finding great open source games. What I'd love to be able to do is sort games by release date, user rating, and other measurements such as look+feel, gameplay, and addictiveness, but currently I have not found such a site. Happy penguin makes a good go of it, but you can't sort all titles by average rating or even really browse past entries. Ideally, I'd also like to be able to filter by titles that have been rated by 10 or more users so that the games rated "5 stars" by the developer or a single excited fan don't float to the very top of the list.

That said, there is quite a bit of development going on the open source game world, if poorly publicized. As with all open source projects, 90% of them don't really get off the ground and stagnate after the lead developer gets bored or hits a development hurdle. I'm a big fan of the SDL engine, which is the multi-platform, open source answer to DirectX. SDL has been stable for a few years now, and the games built on top of that engine which are the exception to the "90% rule" are starting to emerge.

I've found some fun diversions by browsing the games section of sourceforge.net, so without further ado, here's some new ways to waste time on your computer (be it Windows, Mac, or Linux).

Globulation 2

_snimak5.jpg

This realtime strategy game is part risk, part civ III, and part boogers

No really, your army consists of little red slimeballs which walk around and build inns, hospitals, cities, and more. The tutorials are a bit slow, so you might have better luck just starting in and figuring it out as you go, but I definitely had a fun hour creaming the blue army as my cities and armies grew to massive size.

Gameplay
6 of 10 - Too slow for my taste, but being able to give general commands and let the little units get to it was fun.
Visuals
7 of 10 - Fun colors and clean graphics, but nothing spectacular
Addictiveness
6 of 10 - When I have another hour to kill, I'll revisit this game

Armagetron Advanced

http://www.armagetronad.net/

screenshot_2.thumb.png

Ride your light cycle, and trap other riders with the wall you've left behind

Everyone gets busy, and the lead developer of Armagetron had to take a year off developing the game, which brought about a new fork called Armagetron Advanced and a flurry of development activity. A year later, the lead developer is back and has joined up with the "AA" project.

The result is a much more slick game than I reviewed last year, and the online play has been tweaked and perfected. Battling against other players no longer depends on your luck in "making the turn" but is now back on solid strategy and good reflexes. To compensate for network lag in this precision timing game, when you're playing online, if you go headfirst into a wall, you get a short window of time to turn.

Turn the wrong way or fall asleep at the wheel and KABLAM! If you manage to tap out the right direction in time, you'll "just squeak in" and get another chance to go after your opponent. It's really addictive, and if I wasn't writing this article, I'd be playing right now.

Gameplay
10 of 10 - it does exactly what it should, and it's dead simple
visuals
8 of 10 - depending on the 3D card in your computer, this game can look anywhere from okay to fantastic. It's still simple colored walls trailing from a "cycle", but the cameras are intuitive and don't distract
addictiveness
10 of 10 - There's always someone better than you waiting online to whup your butt and teach you some new tricks. I think this game is as much fun as Unreal Tournament or Halo without the headache inducing jump-strafe-fire madness. Left and right are the only keys you really need to know, although the brake (back arrow) helps.

Secret Maryo

http://smclone.sourceforge.net/

960-6s.png

This Super Mario Clone will feel very familiar to anyone who ever owned a Nintendo

Super Maryo is an SDL powered Mario clone which does more than pay homage to the original. If this were any company other than Nintendo's material, they'd be looking down the barrel of a lawsuit right about now. Luckily Nintendo has been fairly tolerant of fan projects, providing they change the name of the project enough to not be a total rip-off.

I have a few pet-peeves with this clone, as the art seems a bit slapdash and the physics are a bit off from the original (most notably, Mario jumps quite a bit higher than he did in the original games.) I only got a chance to play through the first few levels of this one, but it seems like a fun throwback to have on your laptop.

I'm also excited to see the engines and code behind this one develop further and be available for use in new, creative side-scrolling platformers. Some of the best games ever were built in 2d, and frankly, it hurt my head less when the 3D camera wasn't flying around willy nilly trying to follow the action.

gameplay
4 of 10 - The controls react well, but I'd like to see the physics either match the original or be based on the real world.
visuals
5 of 10 - The hand-drawn feel is okay, but this could be a much better looking game. I feel like the graphics are a place holder while they get the rest of the game in place.
addictiveness
6 of 10 - I can't get enough Mario, so I'll probably play this one again, but I'd rather be playing with a joystick.

Scorched 3D

http://www.scorched3d.co.uk/

scorched37-3-small.jpg

The classic DOS turn-shooter is back with great 3D graphics

Turn your tank with left and right, raise and lower your turret to aim, and increase or decrease power with plus and minus. All set? FIRE! Be careful though; if you miss, your enemies get a shot at you before you get another chance. There's tons of different weapons and levels to play here, and this is a great game for 2 or more players on a single computer or online.

If you can't see, hit the number keys to go through the different cameras. I would have certainly liked some of these key-hints in game. I'd say any game with more than just the arrow keys and spacebar to use should pop up an overlay with the keys when you hit F1 or escape, but that's just me.

Once you get the hang of it, the game is a ton of fun, and it can be a hoot to play with a bunch of friends online, taking aim at each other. If you've ever played worms, that game was actually a fun-filled clone of the original Scorched Earth.

gameplay
8 of 10 - there's a bit of a learning curve as you get adjusted to all the keys, but it's pretty simple at the core.
visuals
8 of 10 - lush 3d landscapes are an awesome improvement over the 16 color DOS game from 1992, but, at least on my comp, the frame rate was a little low. Maybe I shouldn't be running at 1400x1050 on my laptop.
addictiveness
9 of 10 - This is another one that keeps bringing you back. You can pick up this game and play a 5 minute set or play for hours and hours online. Scorched 3d is also a great game to play with a group while chatting.

Battle for Wesnoth

http://wesnoth.org/

wesnoth-0.8.4-halo-175.jpg

Turn based overhead army command in a world of fantasy

I've actually played this game the most of all the ones reviewed here. Launched into different scenarios of war, you must summon troops, deploy them, and then complete your mission.

Part of the reason I've spent so much time on this game is the fact that it's too damn hard. Even on easy it takes me almost an hour to complete each mission, and I consider myself a fairly able tactician. I'd like to see my troops be a little more autonomous, and be able to build up to more and more challenging enemies and tasks, and I'm sure that as the game matures the balance between challenge and fun will settle out. There are already a considerable number of downloadable quest files which are a bit more fun than the tutorial mission. Anyone who enjoys risk will probably enjoy this game, but be prepared to sink quite a few hours in.

Gameplay
6 of 10 - the game does what it's supposed to, but it could really be a lot more intuitive. Right clicking on everything to select a menu is okay, but the troops should be able to think for themselves when not directly told what to do. It'd help if they weren't total wimps too.
visuals
8 of 10 - I actually really enjoy the looks of this game's top down perspective, and my complaints about the story-art were put to rest with the most recent revision. This game is really starting to look professional.
addictiveness
7 of 10 - Considering that I want to get back to playing this one and try to find a quest that I can actually succeed at, I'd say the replay value is pretty good, and it can only get better as more players and developers create quests.

The Quake III Engine

http://games.slashdot.org/article.pl?sid=05/08/20/1329236&tid=112

Quake3Arena_PCBOX-usboxart_160w.jpg

ID Games classic FPS is now free and open source

I'd be remiss not to mention this development in an open source game roundup. Quake III Arena, the game engine that has powered the last few years of great networked first person shooters is now available for anyone to build upon. The announcement was only made in August 2005 at Quakecon, but being able to build on top of such a robust, mature game engine is going to be a boon to the open source game community. I expect to see quite a few games based on the QIII engine by the time I get to the next OS game roundup. I've never been a great fan of First Person Shooters myself (I burned out on Doom and Heretic back in 1997), but fans of the genre will love getting to play this game again tweaked for their system (you should see what people are doing with Quake II, open sourced a few years ago.)

There's also the potential for this to power non-fps games like MMORPGS, much in the way the Crystal Space 3D project has spawned the game Planeshift. There's nothing playable to rate here yet, but I'd keep my eye on any derivative projects in the next few months.

Stacker Blocks 3D

http://stacker-blocks.sourceforge.net/

thumb-screenshot-scr1.gif

Tetris with beautiful 3D graphics

Who doesn't love Tetris? Who doesn't love beautiful 3D graphics. This is a rehash of a classic, but it's quite playable, and you really just can't mess up familiar falling puzzle blocks. If you like the game, this is a slick little desktop version.

Gameplay
7 of 10 - Plays just like the classic using the arrow keys. Fast response, nice grid and highlighted drop column make it hard to mess up.
visuals
8 of 10 - The 3D here is both tasteful and serves a purpose. Getting to see the sides of the blocks helps your brain put together what goes where and whether you're lined up with the correct column or not
addictiveness
8 of 10 - Come on. It's Tetris. This is one of the most addictive games on the planet

Open Mortal

http://openmortal.sourceforge.net/

screenshot-0.5-1-thumb.jpg

This parody game fulfills one of my boyhood dreams

Mortal Kombat once ruled the arcade, packing kids around to see the real lifelike bloodsport controlled by joystick wielding, button mashing 13 years olds.

Mortal combat was obviously just a collection of images crudely blue-screened and then played back to match the action on screen.

We had a photo developer next door to the arcade in the mall where I grew up, and I always thought they could make a killing by taking the proper snapshots of you in different poses and then put them into a "skin" file to create your own custom Mortal Kombat.

That idea has finally come to pass, and you can play as any one of a bunch of nerds, dorks, and dweebs as they knock eachother about in true Mortal Kombat style.

Best of all, now that we've all got digital cameras, you can take the proper pictures and you and your friends can star in your own Mortal Kombat game!

Gameplay
5 of 10 - It's a bit clunky, and I don't know any of the combos yet, but it plays just like the original MK did. If it's going for accuracy to the original console, it's probably more like an 8 of 10.
Visuals
9 of 10 - Let's be honest. I don't love this game for the beautifully rendered 3D. I love it for the plethora of funny pictures, and the ability to add your own.
Addictiveness
6 of 10 - MK was one of the most influential fighting games of all time, and I'll certainly be back to this one. Once you get your own characters loaded in, I bet this is one hell of a game to have at parties! (Author's Note: it appears that some coding is needed to actually load the characters in. I'd be great to have a "character editor" much like the quest editors available for many games.)


Roundup Wrapup

Well, that does it for this Open Source Games Roundup. Thanks for reading, and hopefully you found at least one diversion in this bunch that suits your fancy. If not, check back at Glitchnyc.com in the next few weeks. There were a lot more games than I could feature all in one article, and I'll have another roundup on the way once I get some time to take them for a spin.

Coloring in the Lines

A few years ago I roughly followed one of merekat's tutorials and learned how to add some pretty good looking colorization to existing line-art.

I came up with this little gem, and it was (and is) the most popular thing I ever posted on deviantart.

Recently I've been reading and extremely impressed with Colleen's friend Kilo's 10,000 Drawings project, and decided to get my old skills out of tool-shed and see if they'd gone rusty. She's re-teaching herself how to draw by doing 10,000 drawings (as a series of slice-of-life and fantasy comics) and she's not even 1/20th of the way through and they're already amazing.

After finishing up the color-job on one of her recent comics, I'm really really happy with the result, especially the clouds and ocean in the "reveal" shot of the second to last pane.

I also got a lot more familiar with the free and open source Gimp working on this project, and I feel like I can do just about anything I do with Paint Shop Pro with it, although I'm still looking for the "lighten" and "darken" brush.